Monthly Archives: October 2017

Getting started with F# and Visual Studio Code on Windows – Part III Create, run and debug a F# Console application

Part I Introduction Part II Installation development environment Part III Create, run and debug a F# Console application The first step is now to create a console application with the Command Palette, press CTRL + Shift + P, type F#: New Project Then, select console. After you can type a project directory or leave blank. After a last dialog, the… Read more »

Getting started with F# and Visual Studio Code on Windows – Part II Installation development environment

Part I Introduction Part II Installation development environment Part III Create, run and debug a F# Console application The initial goal was to do a simple Hello World with F# + Suave, I quickly found out my initial dev rig had some issues. So, I decided to start with a clean Windows Virtual Machine and then install it piece by… Read more »

Getting started with F# and Visual Studio Code on Windows – Part I Introduction

Part I Introduction Part II Installation development environment Part III Create, run and debug a F# Console application For more than a year I’m a spectator of the F# community, eager to learn something new but as a dad of two young boys no time & energy to really dive into to the material. Luckily, children do grow and a… Read more »